To help you prepare for your adventure, we have a list of suggested items to bring. And to help make your adventure both safe and enjoyable, we have also included a list of things that you should leave home. We have also assembled a list of Free and Low Cost Costuming Ideas, as well as the opportunity to purchase your own approved NERF Blasters.
Our Adventures are best experienced when everyone involved wears appropriate costuming and leaves home “Mundane” (aka modern world) distractions, such as cell phones, iPods, and game boys. Our goal is to help our heroes become independent, creative, and well-rounded people through the role-playing experience. We appreciate your understanding in this matter.
Packing List:
- Costuming: Click on the Your Character link and scroll down to Costuming. Note that Costuming is required.
- Blank T-shirts: Black or Earth Tones; no logos, embroideries, or screens.
- Approved NERF Blasters. Click on the Your Character link and scroll down to NERF Blasters. Note that only nonmodified NERF Blasters are permitted (painted Blasters are acceptable).
- Hiking boots, leather boots, or sneakers that are solid brown or black in color, or Sandals that cover toes and have a secure heel strap (brown or black).
- Hat/bandana: Black or earth tones; no logos for sun and rain protection.
- Water bottle, canteen, or flask with a tight-fitting lid.
- Day pack: a small book bag-sized bag to carry daily essentials (poncho, water bottle, etc.).
- Journal or notebook
Optional for campers:
- Disposable camera (no digital cameras please)
- Cards or quiet games (not electronic)
- Compass
- Theatrical make up
- Acoustical musical instrument
Please leave at home:
- Electronics: cell phones, pagers, CD players, iPods, game boys, etc.
- Pets or animals
- Weapons, fireworks, or illegal substances
- Items of great personal or financial value
Guard Up is not responsible for lost, broken, or stolen property or personal equipment. Any item determined to be unsafe or used in an unsafe manner will be confiscated. Lost and Found is held for two weeks after camp, and then donated to a charitable organization.
Remember: Label your stuff!